===========================================================================
Advanced engine needed  : Prboom
Primary purpose         : Single play
===========================================================================
Title                   : Ozonia
Filename                : ozonia.wad
Release date            : 23/12/2021;
Author                  : Deadwing
Email Address           : [redacted]
Other Files By Author   : Moonblood, Exomoon, Nevasca, etc.
Misc. Author Info       : ...
Description             : 
Ozonia is the third mapset of the Moonblood series, 
containing 32 carefully designed short maps with compatibility level 9.

It's my most ambitious project by far and hopefully the most refined of the 
trilogy! It's heavily inspired by Plutonia, but it has its own flavor to create 
a refreshing and unique classic Doom experience! Eviternity, Ancient Aliens, 
BTSX series and Monti's work are also other big influences.

The levels are as difficult as Eviternity with very low enemy count and strategic 
setpieces, but early E1 maps are easier to allow a nice learning curve. As 
expected, exploration will take a large role in these maps, but I worked really 
hard to make them as straight forward as possible so the players won't feel lost.

The wad features two new enemies:
	- Hierophant: replaces romero's head and it is a mid-tier flying demon 
	which fires a mancubus shot and goes berserk if it takes a shot.

	- Hellion: replaces commander keen and is a fast moving low-tier demon that 
	shoots three plasma bullets while moving himself.
	
The Soundtrack has been mostly composed by myself and it can be listened
online:
MP3: 
https://deadwing1.bandcamp.com/album/ozonia-soundtrack

MIDI: 
https://www.doomworld.com/forum/topic/123013-ozonia-midi-soundtrack-released-rc2-out
	
------
Levels:
------

E1: Ozonia

	1 - Ozonia
	2 - Renascido (reborn)
	3 - Circulos (circles)﻿
	4 - Cerimonia (ceremony)
	5 - Hexagonal (hexagons)
	6 - Altura (height)
	7 - Satélite (satellite)
	8 - Subterrâneo I (sub-terrain)
	9 - Subterrâneo II (map by @Lorenz0)
	10 - Aranha (spider)
	11 - Moonblood I

E2: Céu (Heaven)

	12 - Céu (heaven)
	13 - Observatório (observatory)
	14 - Caverna (cave)
	15 - #
	16 - Cidadela I (citadel)
	17 - Cidadela II (map by @riderr3)
	18 - Torres (towers)
	19 - Gerador (generator)
	20 - Moonblood II

	31 - Rooftops (Moonblood Director's Cut Outtake)
	32 - Penitência (map by @antares031, song by Psychedelic Eyeball)

E3: Inferno (Hell)

	21 - Inferno (hell)
	22 - Velas (candles)﻿
	23 - Inca
	24 - Barragem (dam)
	25 - Caveiras (skulls)
	26 - Plutocidade (plutocity)
	27 - Rapido (fast)
	28 - Solidão (solitude - map by @A2Rob)
	29 - Mecanismo
	30 - Moonblood III
	
--------
Credits:
--------

Designer
	@Deadwing

Mappers
	@Deadwing
	@Lorenz0 (map 09 - Subterrâneo II)
	@riderr3 (map 17 - Citadela II)
	@antares031 (map 31 - Penitência)
	@A2Rob (map 28 - Solidão)

Status Bar
	@galileo31dos01
	
Endoom screen

Soundtrack
	@Deadwing
	@PsychEyeball ("Ghostly Plains" - MAP32)
	
New Sound Effects
	@Cammy (Hierophant)
	With support from @antares031
	
Credits screen
	@Cammy
	
New font set and additional GFX
	@Cammy
	
Nodebuilder
	ZokumBSP by @Zokum

Testers
	@Terminus
	@Pechudin
	@gaspe
	@leodoom85
	@FrancisT18
	@SilverMiner
	@GarrettChan
	@Biodegradable
	@HAK3180
	@DavidN
	@DOEL
	@BrDoom Community
	
RC1 and RC2 Footages
	@Stxvile
	@Koren
	@Tarnsman
	@painelemental667
	@Vortale
	@DmitryExhale
	@Colossus_afps
	
RC3 Footages
	@Pseudonaut (DWMC)
	@NIGHTS108 (DWMC)
	@Biodegradable (DWMC)
	@dei_eldren (DWMC)
	@Pagb666 (Youtube)
	@Jeong Hyun (Youtube)
	@bfgabuser (Twitch)
	
RC4 Footages
	@PsychEyeball (Twitch)
	@Furiousrock (Twitch)
	@ArksinkkDM (Twitch)
	@Catoptromancy (Demos)
	
Doomworld Megawad Club Feedback
	@Pseudonaut
	@NIGHTS108
	@Biodegradable
	@dei_eldren
	@Azure_Horror
	@DisgruntledPorcupine
	@DJVCardMaster
	@FragsBunny
	@kalaeth
	@Book Lord
	@Lorenz0
	@Electro Rage
	@Endless
	@TJG1289
	@finnks13
	@TheOrganGrinder
	@LadyMistDragon
	@Salt-Man Z
	@whybmonotacrab
	
RC1-4 In-Depth Testing
	@Catoptromancy
	
Coop Feedback
	@Keyboard_Doomer
	
Early Testing 
	@FrancisT18 
	@leodoom85 
	@HAK3180 
	@Killer 5 
	@gaspe
	@Austinado
	@JDR
	@hawkwind 
	@SP_FACE1 
	@Aquila Chrysaetos 
	@Grain of Salt

Skyboxes
	@Mechadon
	@Chaingunner (E1 maps 7 to 10)
	@skillsaw (map 30)

New Sprites
	realm667
	
	Bronze Lamps, Lamps, Oildrum
		@Captain Toenail 
		
	Candle Color Variations
		@theultimatefaris766

	Cybergore
		@Doom64hunter 
		
	Dead/Swamp Trees
		@Gothic, 
		@Raven Software 
		
	Evil Eye Variations
		@ChronoSeth 
		
	Hellion
		@Eriance, 
		@Keksdose, 
		@Sandypaper, 
		@Id Software 
		@DEHACKED Script by @Deadwing
		
	Hierophant
		@Eriance
		@Blue Shadow
		@Ghastly_dragon
		@Id Software
		@DEHACKED Script by @Deadwing
		
	Cloud Textures
		@lupinx-Kassman
	 
Textures
	@129thVisplane
	@AbsorbedHatch
	@aconyX
	@Albertoni
	@antares031
	@Pipicz
	@Chaingunner
	@Huy Pham
	@Eris Falling
	@Jimmy
	@Nightmare
	@Printz
	@rrider3
	@Fuzzball
	@YukiHerz
	@skillsaw
	@Daniel
	Plutonia 2 creators
	Id Software
	brhoomy101 - BOSSEND original pic
    @Deadwing - small modifications and combinations

===========================================================================
* What is included *

New levels              : 32
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01 to Map 32
Single Player           : Yes, designed for
Cooperative 2-4 Player  : Playstarts only
Deathmatch 2-4 Player   : Playstarts only
Difficulty Settings     : Yes


* Construction *

Base                    : Exomoon, Moonblood
Build Time              : 3 years
Editor(s) used          : GZDoom Builder, XWE, Photoshop, Slade, Whacked, Cakewalk Sonar.
Known Bugs              : None
Tested With             : zdoom-2.7.1, gzdoom-4-7-0, prboom-plus-2.5.1.3


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.